Methods
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ID
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ID ( self )
Get an ID for the player, consisting of the WONID and the name.
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__init__
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__init__ ( self, won )
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connect
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connect (
self,
when,
ip,
)
Register a new connect.
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disconnect
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disconnect ( self, when )
Register a disconnect.
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firstSeen
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firstSeen ( self )
When was the player first seen.
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lastSeen
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lastSeen ( self )
When was the player last seen.
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mostUsedName
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mostUsedName ( self )
Find the player's most frequently used name.
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name
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name ( self )
The player's current name.
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ratio
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ratio ( self )
The player's kill/death ratio.
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registerName
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registerName ( self, name )
Register a new name for this player.
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say
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say ( self, message )
Do a check for flooding, return None if nothing to report, else
a 2-tuple of (what, times).
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show
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show ( self, verbose=1 )
Show info on this player.
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