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                  Methods 
                
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                ID 
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ID ( self )
 
Get an ID for the player, consisting of the WONID and the name. 
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                __init__ 
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__init__ ( self,  won )
 
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                connect 
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connect (
        self,
        when,
        ip,
        )
Register a new connect. 
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                disconnect 
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disconnect ( self,  when )
 
Register a disconnect. 
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                firstSeen 
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firstSeen ( self )
 
When was the player first seen. 
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                lastSeen 
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lastSeen ( self )
 
When was the player last seen. 
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                mostUsedName 
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mostUsedName ( self )
 
Find the player's most frequently used name. 
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                name 
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name ( self )
 
The player's current name. 
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                ratio 
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ratio ( self )
 
The player's kill/death ratio. 
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                registerName 
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registerName ( self,  name )
 
Register a new name for this player. 
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                say 
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say ( self,  message )
 
Do a check for flooding, return None if nothing to report, else
        a 2-tuple of (what, times). 
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                show 
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show ( self,  verbose=1 )
 
Show info on this player. 
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